After announcing earlier this week that Yooka-Laylee was canceled for Wii U and would instead be coming to Nintendo Switch, developer Playtonic Games further explained their decision, yesterday.
In the new FAQ section on its official website, Playtonic stated that “despite [their] best efforts” they’d encountered “unforeseen technical issues” with the Wii U version of the game.
When asked why it took them so long to announce this, their response was the following:
The Playtonic team wanted to explore every possible avenue before making the very difficult decision to transfer development from the Wii U. Our developers worked tirelessly over many months in attempt to solve our technical issues, but unfortunately it’s not been possible to bring Yooka-Laylee to Wii U as originally planned.
Playtonic also explained that Wii U backers of their Kickstarter campaign could transfer their digital copy to another platform, or discuss a refund by contacting the developer by e-mail.
Yooka-Laylee is a 3D platformer developed by Nintendo 64-era Rare staff who worked on Banjo-Kazooie. It’s the spiritual successor to Rare’s famed franchise.
Details about the Switch version are said to be coming “early next year”.
Playtonic is not the first developer to announce a Switch version of their game and swiftly say that more details are coming next year. Perhaps Nintendo will have some kind of third-party/indie blowout at the Nintendo Switch Presentation on January 12th.
What do you think about Yooka-Laylee’s cancelation on Wii U?